top of page
Untitled design-10_edited_edited_edited.jpg

Loop

View the winning submission here

What we designed ?

Interactive English Learning Through Collaborative Play

Designed to help rural children build language confidence without relying on external help. A modular play system where children construct environments, transform characters, and learn through guided discovery.

final final 1.27.jpg

The Learning Gaps in rural India

146 million children in rural India struggle with English literacy.

only 20% of grade 3 students in rural India can read simple English sentences

Almost 43% of rural youth aged 14–18 struggle with basic English, even though over 86% attend school.

Literacy Access

Foundational
skills

Continuity 
to 
learning

Confidence 
and
Voice

Screenshot 2026-02-05 at 5.00.20 PM.png

The Classroom Reality

2.png

Memorization Over Understanding

Fear of Participation

Mixed Age Group Classrooms

Repetition replaces exploration as students grasp without understanding

Students hesitate to speak, worried about making mistakes publicly.

Due to the lack of trained teachers and infrastructure different class levels sit together.

Design Opportunity

3-4.png.webp

How might learning English feel like play instead of instruction?

Key Features

Screenshot 2026-01-21 at 1.34.02 AM.png

Insights to Design Drivers

Gemini_Generated_Image_8vgx9w8vgx9w8vgx.png

Insight - Children learn faster when it is social

Response : Shared play layout

Gemini_Generated_Image_2q4q0c2q4q0c2q4q.png

Insight - Instruction often disrupts exploration

Response: Self guided learning

ChatGPT Image Feb 7, 2026 at 07_23_07 PM.png

Response: Modular
replayable kits

Insight - Confidence grows through reinforced play

Gemini_Generated_Image_8s6u1d8s6u1d8s6u.png

Insight - Familiarity 
builds comfort

Response:  Culturally
recogniseable cues

Mood Boarding

Add a little bit of body text-4.png

Designing for Play

final .png
18.png

Initial Form

Felt constrained as the teachers would have to guide it.png
Title slide.jpg

One Board. Endless Worlds.

20.png

Modular Layer

Interchangeable Worlds. The templates transform the learning enviroment.
Puzzle pieces reward hands on discovery

Maya and Raju encourage character guided interaction through audio.
Helps boost confidence and participation.
Role costumes invites imaginative play.

Gemini_Generated_Image_fzkz0afzkz0afzkz.png
21.png

World Building Layer

Core Platform

The entire board anchors collaborative play. The Interactive screen prompts players to do tasks.

Social Layer

Gemini_Generated_Image_dfd7acdfd7acdfd7.png

Interchangeable kits introduce new environments and vocabulary.
The kits contain the templates, costumes and puzzle pieces. 
Collect. Swap. Explore.

Gemini_Generated_Image_q7ekesq7ekesq7ek.png

Loop was designed as a scalable platform where environments, roles, and lessons evolve without replacing the core product.

Character Guided Play

Familiar characters transform learning into a social experience, encouraging participation, storytelling, and collaborative discovery.

Gemini_Generated_Image_x5ui6nx5ui6nx5ui.png
Gemini_Generated_Image_q7ekesq7ekesq7ek.png

Characters act as conversation starters, helping children learn together rather than in isolation.

Designed for Social Engagement

children in rural India struggle with English literacy.-2.png

Build Your Playmate

Children assemble characters using modular costume kits, strengthening ownership and creative confidence.

Role Driven Interaction

Occupations and identities introduce real-world narratives that expand imaginative play through costume and dress up as maya and raju are speakers.

abs-plastic-sheeting-image-600x450-1.jpg.webp

Materials for Everyday Play

ABS Plastic 

Impact resistant 

Easy to clean 

Feels cold and unapproachable

MDF-pbr8zunnzgt0bbmdm8j5m2b7ndurv60tt0mf0uuaeg.jpg

lightweight, easy to machine 

Can chip on edges 

looks worn off with time

MDF

Bamboo_craft_boards_1.jpg

Bamboo Wood

Warm, neutral and tactile feel 

Higher strength to weight ratio 

Slighty higher manufacturing cost

Material Exploration

Selected Materials

final box 2.bip.6.jpg

Bamboo Wood 

Main Body and Puzzle Pieces

1

2

3

Inviting

Aging

Durable

4

Matte

Children instinctively prefer materials that don’t feel cold or clinical

Small scratches blend into the grain instead of looking damaged.

Withstands repeated handling in high-traffic classroom environments.

Reduces glare and visual distraction under varied lighting conditions.

Gemini_Generated_Image_fzkz0afzkz0afzkz.png

Laminated Plastic

Enviroment Templates

1

Resilient

Thin plastic lamination resists moisture, tearing, and surface wear better than raw paper.

2

Low mass makes handling easier for children while avoiding unnecessary load on the system.

Lightweight

3

Creates a sealed barrier that safeguards printed graphics from friction and spills.

Protective

Experience Flow

Screenshot 2026-02-17 at 11.54_edited.png
farm board.png
Gemini_Generated_Image_mxh3flmxh3flmxh3 (1).png
21.png
Gemini_Generated_Image_dfd7acdfd7acdfd7.png

Open the portable box into a station

Place your enviroment card.

Dress up your culturally related speakers

Follow the tasks on 

the screen.

Play around with your puzzle pieces till you get it right

Real - World Considerations

ChatGPT Image Feb 11, 2026 at 04_02_59 PM.png

Generous edge radii and splinter-resistant finishes support early child handling.

Durable materials withstand high-frequency interaction in shared learning spaces.

Sealed surfaces allow quick cleaning between sessions.

All components consolidate into a compact footprint for organized classrooms.

Replaceable modules extend product relevance without replacing the core platform.

chapterwise'.bip.44.jpg
2.png
chapterwise'.bip.44.jpg
1.png
Rectangle 7-5.png

The Challenge

Language learning tools often rely on passive memorization and fixed instruction, limiting engagement and adaptability in rural areas. The challenge was to design an interactive, self-paced system that supports diverse learning environments and methods through collaboration, repetition, and real-time feedback—without increasing teacher dependency.

Happy-school-culture-scaled.jpeg
loop logo.png

The Aim

We set out to create a modular learning system that acts as a conversation starter, a culture-keeper, and a quiet co-teacher, supporting self-paced, collaborative language learning for children with different learning styles and levels of access.

Want to know more? I got you!

What is literacy?

Literacy is the ability to understand, express, and connect with the world through language.

children in rural India struggle with English literacy..png

we aimed to bridge the gap

Insights

This is what we gathered through our interviews with kids, NGOs and secondary research

Screenshot 2026-01-21 at 1.20.40 AM.png
Rectangle 7-2.png

Nearly 50% of rural teachers receive no training, and among those who do, most undergo only perfunctory, short training sessions.

Teachers in India in rural areas are not trained in English. They know the basics in terms of alphabets but cannot teach it at a higher level.

With 17.2 million illiterate households and 82% of them in rural areas, the weight of educational exclusion is generational. 

Many families in rural areas are either first generational learners or illiterate in English. Therefore, it is very hard for parents to reinforce learning in English literacy.

Rectangle 7-4.png
Rectangle 7-5.png

Lack of staff in rural schools results in one teacher teaching all subjects to multiple grade levels, often in a single classroom. This requires a teaching style that must adapt to many different learners.”

India has around 110,000 schools with only one teacher, and 89% of these are in rural areas.

For a casual laborer, paying for uniforms, books, and transportation can eat up nearly 40% of a monthly wage, making even basic schooling feel unaffordable.

Due to lack of financial stability, many families in rural India cannot afford to buy anything more than the uniform, notebooks and some stationary.

Rectangle 7-3.png

After all the primary and secondary research, we framed our guiding question.

THE 
HOW 

How can we boost literacy and empower communites in rural India, to cultivate a future of boundless opportunities and economic growth

TARGET
AUDIENCE

Screenshot 2026-01-21 at 1.29.06 AM.png

KEY 
FEATURES

After analysing our problem, key challenges we decided what our product should include

Screenshot 2026-01-21 at 1.34.02 AM.png

Mood
Boarding

Surfed through for some inspiration and Ideas.

Add a little bit of body text.png

CONCEPT 
SKETCHING

18.png

We sketched a few concepts keeping the ideas and key features in mind.

HOW WE DID THIS

Multi- sensorial 

learning

Task 

based 

Learning

Interactive 

Storytelling

Culturally

Resonant

HOW DOES 
LOOP CREATE A 
MICRO ECONOMY

  • LOOP is made from locally sourced bamboo wood, keeping material sourcing rooted in the community.

  • The kits are assembled locally, often by parents or caregivers, creating small but meaningful income opportunities.

  • Each kit is shared by 7–8 children at a time, maximizing access while minimizing cost.

  • Through making, sharing, and reuse, LOOP sustains a local micro-economy built around literacy.

THE
FUTURE

Screenshot 2026-01-21 at 2.57.26 AM.png
Screenshot 2026-01-21 at 2.57.45 AM.png

PRODUCT 
FEATURES

The videos, explain the features and how it is a multi-sensorial tool for a group of kids, with every kid having different ways to learn

screen.jpg

Choosing an eco-friendly and affordable material was a crucial part of our process. We opted for locally sourced bamboo wood, reducing environmental impact while making production more affordable. We tested multiple materials to find one that was lightweight yet durable. Our prototypes went through several rounds of classroom testing to refine component sizes, improve tactile feedback, and ensure easy comprehension and Portability.

landscape template.jpg

Loop integrates RFID technology to facilitate hands-on learning. Each RFID piece corresponds to a word and its associated image. When students place a piece on the board, the screen displays the word, its pronunciation, and example sentences. We plan to partner with a local electronics supplier to create cost-efficient, low-energy RFID sensors that can withstand frequent use. The tutors, Maya and Raju, were designed to foster engagement and reduce the reliance on teacher intervention.

raju and maya.jpg

For students, Loops offers an engaging, self-paced learning experience. For teachers, it serves as a supplementary tool, enabling the adaptation of resources that cater to large classrooms with varying English skill levels. Parents benefit from witnessing their children apply new vocabulary at home, reinforcing the community's support for education.

live spell asist.jpg
bottom of page